ALL: Version Control (Week 4)

    As a group we have decided to use Trello as a way of managing our work flow (Figure 1.0) . We have split the tasks into the above subheadings (sprites, scripts, scenes and graphics), and allocated each task to at team member. We have the used coloured labels to indicate the status of […]

ALL main menu (Update Week 4)

I have now updated our main menu, by creating two additional buttons “level select” and “credits”. The background design is still in progress, as I am trying to ensure I have the scripting element of the background fully functional. The script that I have added to the main menu shows the placement of the new […]

ALL Scrolling Backgrounds (Updated Week 3)

These are some of the new backgrounds that I have created in Photoshop for our game All of these backgrounds have a 4:3 aspect ratio and a resolution of 2048×1536 pixels . All of these backgrounds have the same scrolling background script that I posted earlier within this this blog, and the backgrounds gave now been […]

121COM Worksheet 6

During this week I was able to gain an understanding of tuples, sets and dictionaries. I have also been able to identify the difference between a tuple and a list, in the sense that a tuple cannot be appended. I found question 2b interseting as I found out that only the keyword can be searched […]

ALL: updated sprites(Week 4)

As a group we decided it as time to improve the quality of our sprites now we have got further into our development. In addition to this we have now created sprite sheets, allowing us to use the animator feature in Unity to create movement within the sprite. For example, the the rabbit appears to […]