TESTING AND USABILITY RESULTS WEEK 8

After carrying out the tests for the virtual story during week 7 we were able to gain a general understanding of our stories status. So we conducted the test by giving the participants a brief rundown and the story and its end goal. We then allowed them to actually walk through the story only prompting […]

TESTING AND USABILITY WEEK 7

So during weeks 7 and 8 we are given the opportunity to test our story with those people who are within our target market, in this case young adults. The first portion of this testing stage is to ensure the user interface for our story is straight forward to understand by the user, for example […]

WEEK 7 COMPLETING THE STORY/ WEEK 7

Before carrying out the Usability test as a group we decided to try and complete the last parts of the branches. I was working on story B  part one which is called timed escape. The player needs to run through a long corridor to the exit, by they have a set time in which to […]