ALL: The Final Presentation (Week 10)

The above screen shot is of our presentation, which gives the the break down of what each team members role was during the project. The purpose of the presentation was also to illustrate what testing strategy we used and the results we got from the playability test. It also gave us a chance to reflect […]

ALL: Game Deployment (Week 4/9)

So when it came to deploying the most recent version of our game, we had some issues with the SDK file, and then we did get that part of the deployment complete there were further complications of with the accelerometer control script, which was tro replace the Getkey.Left and right part of the script, which […]